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Category: Blog

Development Bonds

My university studies have always been based on video games. Some time ago, I started a Degree of Video Game Development without even knowing what programming meant. What I truly wanted to learn was about game art. I then finished the degree with a moderate knowledge on programming, which proved to be insufficient once I…
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Five Minutes for Eternity

You can build the most fun game ever conceived, holding the greatest mechanics, and an artistic approach worth being showcased in a museum. No matter how perfect your game is technically—if you are unable to explain players what to do and how to do it, you will probably lose them forever. If your game is…
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From Player to Developer

People venturing into the video game industry are usually gaming enthusiasts trying to turn their hobby into a 9-to-5 job, complete with its monthly paycheck. What they do not know is that turning into game developers will require a radical overhaul of how they play and perceive video games. Moving from being an average player…
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Making Fun Come to Life

Making a video game is an arduous task in which many systems and decisions must be reconsidered, and even frequently discarded. On top of that, this work comes from the constant interaction between teams as diverse as Design, Art, and Programming. The paths of the three departments intermingle much more intensely than one would imagine…
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Linking the Narrative to the Game

Since I started making video games, my thoughts about game narrative have changed a lot. And my experience with the subject has been a really challenging one. In the beginning, I thought that all you needed is to create a good story to complement the gameplay. However, after studying game design and working on Deathroned,…
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What Is to Design a Video Game?

Many people in Spain still confuse design with graphic arts. However, design has existed for a considerably longer time. When you are deciding what to do today, you are designing your next few hours. When you are thinking of where and how to spend your holiday, you are designing. There is no way you can stop…
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The Game is Made as You Play

After working as a web programmer for the last several years, the change to coding video games has made me aware of some crucial differences between these two jobs. One of the main shifts I observed is in the moment of development where coding begins. One of my former bosses in the web development industry…
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Game Producers Should Serve—Not Just Lead

Whenever I reflect on my duties as Nuclear Toaster Studios’ game producer, two fun pictures invariably come to my mind. These are part of an excellent video crafted by Extra Credits on the realities of the game producer’s role: What a perfect depiction of the game producer’s everyday life! The job title might sound glamorous, but you are…
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